League of Legends update Patch 12.22 telah tiba. Selain perubahan gameplay, Riot juga menyiapkan beberapa fitur baru yang menarik.
Pembaruan ini adalah yang terbesar dalam masa pre season . Serangkaian item dan fitur baru segera tiba di Summoner's Rift, serta beberapa perubahan signifikan pada area jungle dengan pet di hutan. Sama seperti pre season sebelumnya, Riot Games memperbarui item yang jarang atau bahkan tidak dibeli, lalu penyeimbangan gold dan EXP untuk solo laner. Satu naga lama juga akan kembali yakni Chemtech Drake, perubahan stats turret, ward, communication tools dan yang terakhir, Riot akan mengatasi masalah yang terus-menerus seperti AFKing dan target inting.
Well, berikut catatan lengkap patch notes update 12.22 pada 16 November 2022.
Chemtech Drake: When the Chemtech Drake is below half health it gains 33 percent damage resistance and deals 50 percent more damage. This drake will deal 100 percent total AD + four percent of its target’s health as physical damage with each attack.
Chemtech Buff: When your team kills a Chemtech Drake they will gain a stacking buff that grants five percent Tenacity and five percent Healing and Shielding power.
Chemtech Soul: Upon receiving the Chemtech Soul, players will receive a buff that gives them 10 percent damage resistance and 10 percent more damage while below 50 percent health.
Chemtech Rift
Stim Fruits: Honeyfruits will upgrade into Stim Fruits and provide the usual heal plus a bonus shield in addition to no longer slowing champions that consume it
Blast Cones: Blast Cones will now blast units within their range twice as far when they explode
Firelight Bloom: Scryer’s Bloom will upgrade into Firelight’s Bloom which will reveal a small area around the plant when broken in addition to the usual cone in the opposite direction it was broken from. Allies tagged will also gain movement speed towards that direction for a short duration, and enemy wards revealed will be taken to one health.
Blue Sentinel
Health: 1850 > 2300
Attack Damage: 78 > 66
New-On-Hit Damage: Blue Sentinel now deals five percent of its target’s current health
Gromp
Health: 1650 > 2200
Attack Damage: 74 > 70
Attack Range: 200 > 175
New-On-Hit Damage: Gromp now deals five percent of its target’s current health on hit
Removed-Parting Gift: Gromp will no longer heal the champion that killed it upon dying
Krugs
Ancient Krug Health: 1050 > 1350
Ancient Krug Attack Damage: 74 > 57
New-On-Hit Damage: Ancient Krug now deals three percent of its target’s current health on hit
Krug Health: 500 > 650
Ancient Krug and Krugs Death Animation/Smaller Krug Spawn Time: 1.3 seconds > one second
Removed-Keeping It Together: Ancient Krug no longer spawns two Krugs when killed and instead spawns four mini Krugs
New-1=2: Ancient Krug is now counted as two CS (Note: The Krugs camp as a whole will still be counted as four CS)
Murk Wolves
Greater Murk Wolf Health: 1200 > 1600
Greater Murk Wolf Attack Damage: 35 > 30
New– On-Hit Damage: Greater Murk Wolf now deals three percent of its target’s current health on hit
Murk Wolves Health: 480 > 630
Raptors
Crimson Raptor Health: 800 > 1100
Crimson Raptor Attack Damage: 20 > 17
New-On-Hit Damage: Crimson Raptor now deals three percent of its target’s current health on hit
Raptor Health: 425 > 500
Raptor Attack Damage: 10 > seven
Red Brambleback
Attack Damage: 78 > 66
Health: 1850 > 2300
New- On-Hit Damage: Red Brambleback now deals five percent of its target’s current health on hit
Rift Herald
Experience Given to Champs within 600 units: 200 > 300
First Spawned Rift Herald Charge: 2000 > 1500
Rift Scuttler
Spawn Time: 3:15 > 3:30
Health at level one: 1050 > 1550
Removed See Ya Shield: Rift Scuttler no longer has a shield
Jak’Sho, the Protean
Gold Cost: 3000
Health: 400
Armor: 30
Magic Resist: 30
Ability Haste: 20
Build Path: Aegis of the Legion + Kindlegem + Ruby Crystal
Passive– Voidborn Resilience: For each second in champion combat, gain a stack granting two armor and MR, up to eight max. At max stacks become empowered, instantly draining enemies around you for three percent of your max health (reduced to 30 percent against minions and monsters) and increasing your resists by 10 percent until end of combat.
Mythic Passive: Grants all other Legendary items five armor and five magic resistance
The Unspoken Parasite
This is the Ornn upgraded version of Jak’Sho, the Protean.
Health: 550
Armor: 40
Magic Resist: 40
Ability Haste: 25
Passive – Voidborn Resilience: Passive is identical to base version
Radiant Virtue
Gold Cost: 3000
Health: 400
Armor: 30
Magic Resist: 30
Ability Haste: 20
Build Path: Aegis of the Legion + Kindlegem + Ruby Crystal
Passive – Guiding Light: Upon casting your ultimate you Transcend, increasing your max health by 10 percent for nine seconds. While Transcended, you and allies within 1200 range of you gain 15 non-ultimate ability haste and heal for one percent of your max health every three seconds, increased by up to 100 percent based on that champion’s missing health. 60 second cooldown.
Mythic Passive: Grants all other Legendary items 100 health
Primordial Dawn
This is the Ornn upgraded version of Radiant Virtue.
Health: 550
Armor: 40
Magic Resist: 40
Ability Haste: 25
Passive – Guiding Light: Passive is identical to base version
Heartsteel
Gold Cost: 3200
Health: 800
Health Regen: 200 percent
Ability Haste: 20
Build Path: Kindlegem + Crystalline Bracer + Giant’s Belt
Passive – Colossal Consumption: Charge up a powerful attack against a champion over three seconds while within 700 range of them. The charged attack deals 125 + six percent of your max health as bonus physical damage, and grants you 10 percent of that amount as permanent max health. 30 second cooldown per target.
Mythic Passive: Grants all other Legendary items one percent bonus health and six percent champion size
Leviathan
This is the Ornn upgraded version of Heartsteel.
Health: 1050
Health Regen: 300 percent
Ability Haste: 25
Passive – Colossal Consumption: Passive is identical to base version
Iceborn Gauntlet (formerly Frostfire Gauntlet)
Gold Cost: 2800 > 3000
Health: 450 > 400
Armor: 25 > 50
Magic Resist: 25 > 0
Ability Haste: 20 (unchanged)
Build Path: Bami’s Cinder + Null-Magic Mantle + Cloth Armor > Sheen + Kindlegem + Chain Vest
Passive – Spellblade: After using an ability, your next attack is enhanced with an additional 100 percent base AD physical damage and creates a frost field for 2.5 seconds. Enemies that move across the field are slowed by 15 percent +.004 percent bonus health (halved for ranged users). Your primary target is crippled, applying a 100 percent stronger slow on them and reducing their damage by 10 percent against you for 2.5 seconds. 1.5 second cooldown.
Mythic Passive: Grants all other Legendary items 50 health, 5 percent Tenacity, and five percent slow resist
Frozen Fist
This is the Ornn upgraded version of Iceborn Gauntlet
Health: 550
Armor: 70
Ability Haste: 25
Passive – Spellblade: Passive is identical to base version
Rod of Ages
Gold Cost: 3200
Ability Power: 60
Health: 300
Mana: 400
Build Path: Catalyst of Aeons + Blasting Wand + Amplifying Tome
Passive: This item gains 20 health, 20 mana, and four ability power every minute, up to 10 times, for a maximum of 200 health, 200 mana, and 40 ability power. Upon reaching max stacks, gain a level and all effects of Eternity are increased by 50 percent. (Note: this will not increase the level cap of 18)
Unique Passive- Eternity: Restore mana equal to 8 percent of premitigation damage taken from champions, and health equal to 20 percent of mana spent, up to 15 health per cast. Toggled abilities can only heal for up to 15 per second. For every 250 health or mana restored this way, gain 25 percent decaying move speed for two seconds.
Mythic Passive: Grants all other Legendary items five Ability Haste
Infinite Convergence
This is the Ornn upgraded version of Rod of Ages.
Ability Power: 80
Health: 450
Mana: 550
Passive/Unique Passive – Eternity: Passives are identical to base version
Catalyst of Aeons
Gold Cost: 1100
Health: 225
Mana: 300
Build Path: Ruby Crystal + Sapphire Crystal
Unique Passive – Eternity: Restore mana equal to eight percent of premitigation damage taken from champions, and health equal to 20 percent of mana spent, up to 15 health per cast. Toggled abilities can only heal for up to 15 per second.
Abyssal Mask
Gold Cost: 2700 > 3000
Health: 450 > 500
Mana: 0 > 300
Magic Resist: 35 > 40
Ability Haste: 10 (unchanged)
Build Path: Kindlegem + Spectre’s Cowl > Catalyst of Aeons + Spectre’s Cowl
New- Passive – Eternity: Restore mana equal to eight percent of premitigation damage taken from champions, and health equal to 20 percent of mana spent, up to 15 health per cast. Toggled abilities can only heal for up to 15 per second.
Passive – Unmake: Curse nearby enemy champions, reducing their magic resist by five + 1.2 percent bonus health (max 25). For each Cursed enemy, gain nine magic resist.
Randuin’s Omen
Gold Cost: 2700 > 3000
Health: 250 > 400
Armor: 90 > 60
Ability Haste: 10 > 0
Build Path: Warden’s Mail + Cloth Armor + Ruby Crystal > Warden’s Mail + Giant’s Belt
New- Active – Humility: Briefly slow nearby enemies by 55 percent for two seconds (60 second cooldown)
New- Passive– Critical Resistance: Critical strikes deal 20 percent less damage to you
Passive – Rock Solid: Reduce incoming damage from attacks by up to five +0.35 percent, capped at 40 percent of attack’s damage
Sunfire Aegis
Item Tier: Mythic > Legendary
Gold Cost: 3200 > 2800
Health: 450 > 400
Armor: 35 > 50
Magic Resistance: 35 > 0
Ability Haste: 20 > 0
Build Path: Bami’s Cinder + Aegis of the Legion > Bami’s Cinder + Chain Vest
Removed-Unique Passive – Flametouch: Flametouch has been removed
Passive – Immolate: Immolate damage is no longer increased by 150 percent against monsters
Turbo Chemtank
Item Tier: Mythic > Legendary
Gold Cost: 3200 > 2800
Health: 450 > 500
Magic Resist: 25 > 50
Armor: 25 > 0
Ability Haste: 20 > 10
Build Path: Bami’s Cinder + Cloth Armor + Null Magic Mantle > Kindlegem + Negatron Cloak + Ruby Crystal
Removed Passive – Refuel
Aegis of the Legion
Gold Cost: 1400 > 1200
Ravenous Hydra
Attack Damage: 70 > 65
Unique Passive – Cleave: 60-12 percent total AD (based on distance) > 60 percent of total AD for melee champions and 30 percent of total AD for ranged champions to all enemies around them
New- Unique Passive -Carnivorous: Gain 0.6 AD and 0.1 percent Omnivamp on minion kills, increased to twice that amount for champions, large/epic monsters, and siege minions. Stacks up to 24 AD and four percent Omnivamp. Lose half of these stacks on death.
Tiamat
Updating Cleave’s damage to be more in line with the new Ravenous Hydra.
Unique Passive – Cleave: 60-12 percent total AD (based on distance) > 50 percent of total AD for melee champions and 25 percent of total AD for ranged champions to all enemies around them
Spear of Shojin
Gold Cost: 3400
Attack Damage: 65
Health: 300
Ability Haste: 20
Unique Passive – Dragonforce: Non-ultimate spells gain an extra (+eight percent base AD) Ability Haste for melee champions (+six percent base AD) Ability Haste for ranged champions, reduced to (+ four percent base AD) Ability Haste for melee champions (+ three percent base AD) Ability Haste for ranged] for spells with immobilizing effects
Unique Passive – Exigency: Gain up to (15 percent melee, 10 percent ranged) move speed, based on your percent missing health (maxed out while below 33 percent health)
Build Path: B.F. Sword + Kindlegem + Caulfield’s Warhammer
Button tactical yang diperluas
Mengembalikan Ping: Mundur (sebelumnya Bahaya), Di Jalan Saya, Bantu Saya, Musuh Hilang
Ping Baru: Dorong, All-In, Tahan, Umpan
Vision Wheel
Wheel baru berfokus pada visi– Visi Dibersihkan, Visi Musuh, Butuh Visi
Fitur Ekstra: Ping Need Vision akan meninggalkan indikator persisten kecil selama satu menit, atau hingga bangsal ditempatkan di dekatnya. Anda mungkin hanya mengaktifkan salah satu indikator ini pada waktu tertentu. Ping terbaru akan menggantikan yang sebelumnya.
Ping lainnya
Mengembalikan Ping: Caution
Perencanaan yang objektif
“Kami memperkenalkan fungsi pemungutan suara baru yang akan muncul saat tujuan di-ping yang berfungsi mirip dengan pemungutan suara menyerah. Sekarang semua pemain dapat memilih dan menunjukkan apakah mereka ingin mengambil atau menentang tujuan itu atau tidak. Suara jungler akan dihitung sebagai dua suara dan total empat suara yang mendukung atau menentang akan dianggap selaras.”
Pembaruan vision
Pelacakan bangsal sekutu
“Kami memperkenalkan visual ward baru di minimap yang akan menunjukkan kapan ward hampir kedaluwarsa. Ikon minimap sekutu sekarang akan berubah tampilannya saat mencapai sepertiga dari durasi yang tersisa.”
Timer ward musuh
“Sekarang, jika Anda menggunakan vision ping di dekat bangsal musuh yang telah Anda lihat dalam 10 detik terakhir—atau hanya menyerangnya—penghitung waktu bangsal akurat sempurna yang selalu terlihat oleh semua rekan tim akan muncul sampai bangsal dihapus atau kedaluwarsa.”
Perubahan Gold Mid Lane: Semua minion yang muncul di mid lane sekarang bernilai satu gold lebih sedikit sebelum 14 menit saat last hit (sebelumnya, hanya minion meriam yang bernilai lebih sedikit gold, tetapi bernilai 10 gold lebih sedikit)
EXP Minion: Minion sekarang memberikan exp 2,15 persen lebih banyak kepada champion solo. Exp minion saat dibagikan di antara banyak champion tidak berubah.
Cho’Gath
R – Feast
Damage to Non-Champions: 1000 (+50 percent AP) (+10 percent Bonus HP) > 1200 (+50 percent AP) (+10 percent Bonus HP)
Lillia
Base stats
Attacks: Ranged > Melee
Base Health: 625 > 605
Health Growth: 104 > 105
Passive – Dream-Laden Bough
Healing vs Champions: 10.5-124.5 (based on level)(+18 percent AP) (Note: linear scaling) > six-120 (based on level) (+18 percent AP) (Note: now uses stat growth multiplier)
Nunu & Willump
Q – Consume
True Damage to Non-Champions: 340/500/660/820/980 > 400/600/800/100/1200
Rakan
Base stats
Attacks: Ranged > Melee
Summoner spells
Smite
Smite Damage: 450 (Base)/900 (Challenging/Chilling Smite) > 600/900/1200 (0/20/40 companion stacks)
Updated- New Smites New Names: Smite/Challenging Smite/Chilling Smite > Smite/Unleashed Smite/Primal Smite
Turret adjustments
Turret plating
Gold Given per Plate: 160 > 175
Armor and MR per Turret Plate: 35 > 40
ARAM balance adjustments
Champion buffs
Akali: +20 percent Tenacity, +20 percent Energy Regeneration
Ekko: +20 percent Tenacity
Elise: +20 percent Tenacity
Evelynn: +20 percent Tenacity
Fizz: +20 percent Tenacity
Kassadin: +20 percent Tenacity
Katarina: +20 percent Tenacity
Kayn: +20 percent Tenacity
Kennen: +20 percent Energy Regeneration
Kha’Zix: +20 percent Tenacity
Le’Blanc: +20 percent Tenacity
Lee Sin: +20 percent Energy Regeneration
Pyke: +20 percent Tenacity
Qiyana: +20 percent Tenacity
Rek’Sai: +20 percent Tenacity
Rengar: +20 percent Tenacity
Talon: +20 percent Tenacity
Zed: +20 percent Tenacity, +20 percent Energy Regeneration
Champion nerfs
Ashe: -20 Ability Haste
Champion base stat cleanup
Base AD, Base HP, Base Mana, Base MR, Mana Growth: Rounded to the nearest one
AD Growth, Base Mana Regeneration, Mana Regeneration Growth: Rounded to the nearest 0.05
Attack Speed Growth: Rounded to the nearest 0.005
Champion buffs
Akali: +20 percent Tenacity, +20 percent Energy Regeneration
Ekko: +20 percent Tenacity
Elise: +20 percent Tenacity
Evelynn: +20 percent Tenacity
Fizz: +20 percent Tenacity
Kassadin: +20 percent Tenacity
Katarina: +20 percent Tenacity
Kayn: +20 percent Tenacity
Kennen: +20 percent Energy Regeneration
Kha’Zix: +20 percent Tenacity
Le’Blanc: +20 percent Tenacity
Lee Sin: +20 percent Energy Regeneration
Pyke: +20 percent Tenacity
Qiyana: +20 percent Tenacity
Rek’Sai: +20 percent Tenacity
Rengar: +20 percent Tenacity
Talon: +20 percent Tenacity
Zed: +20 percent Tenacity, +20 percent Energy Regeneration
Champion nerfs
Ashe: -20 Ability Haste
Champion base stat cleanup
Base AD, Base HP, Base Mana, Base MR, Mana Growth: Rounded to the nearest one
AD Growth, Base Mana Regeneration, Mana Regeneration Growth: Rounded to the nearest 0.05
Attack Speed Growth: Rounded to the nearest 0.005
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